Craig Rosenberg's Art Biography



Craig has been involved with computer art for twenty years working in many different mediums including computer animation, stereographic images, digital photography, plotted line art, virtual environments, and large rendered images. Originally, Craig's artistic medium was photography. It was during his time as a fine art student at the University of Puget Sound that he initially became interested in computer technologies and their inherent artistic potentials. Currently, Craig works with Alias software and Silicon Graphics computers.

Craig has been recognized as an innovator and pioneer in the field of digital art. The Link Corporation has given Craig an award for advancements he made within the field of computer graphics. In addition, Craig was the sole recipient of a ten thousand dollar scholarship award from the Interservice Training System's Conference organization for advancements made toward the field of interactive computer simulation.

His animations are featured in the Miramar release, "Beyond the Mind's Eye". In addition, Craig has created five book covers for Harcourt Brace. Two of these books, The Nebula Awards, are collections of the years best short stories which include the authors Arthur C. Clarke, Isaac Asimov, Stephen King, and Bruce Sterling. Craig has shown his work at the Seattle Center House, Seattle Arts Commission, University of Washington, Boeing, Center for Multimedia, CSI Digital Systems, and Digicolor. Additionally, Craig's work has been part of several significant CyberArtist exhibits; including the 1995 Bumbershoot Festival in Seattle, as well as Synesthetics (an interactive futuristic art technologies exhibit) at the Washington Performance Hall. Craig was chosen to be on the select panel of artists working with the Seattle Arts Commission to chose the artist teams for permanent installations in the new Seattle Center Key Arena.

Craig, who has his Ph.D. in Engineering, has taught as a professor of Human Factors at the University of Washington. His primary work there was the research and investigation of issues associated with the design, development and use of virtual world technologies, as well as advanced interface design.

Craig's current focus is creating large, high resolution prints due to the visual impact attainable with this medium. Craig creates these artistic expressions by first modeling the environments and then creating texture maps and lighting effects within the image. Craig's digital landscapes are then transferred to paper using archival inks and large format IRIS ink jet printers. In addition, Craig also creates large three dimensional stereoscopic prints.

Craig's artwork is handled by Wurmbrand Representation which can be reached at (206) 542-0447. We hope you enjoy this new cutting edge form of fine art.

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